Weekly Update (Aug 27, 2016)


  • Traverse Team

    Hi guys,

    We had a busy week getting mob placement system operation, finishing off planet travel and generation, and adding few more armor pieces.

    This has been straight forward part of the development, without any hiccups.

    We're still holding off on nodebb upgrade (forum software) because we would still regress some of the functionality; Traverse-specific theme has been upgraded and ready to go whenever all plugins for nodebb get upgraded.

    Summary from the git commit history:

    Date: Sat Aug 27 21:09:33 2016 +1200

    • fixed memory leak with mob despawn
    • updated mob placement handlers
    • spawning cycle debugging
    • planet generation update

    Date: Fri Aug 26 23:24:54 2016 +1200

    • updated armor settings
    • mob placement bugfix / crash on spawn
    • armor icons

    Date: Thu Aug 25 21:18:39 2016 +1200

    • add heavy armor pieces 1x chest, 2x pants
    • recompiled editor binary

    Date: Wed Aug 24 23:31:25 2016 +1200

    • fixed planet generation crash
    • updated landing blueprint
    • fixed particles on take-off

    Date: Tue Aug 23 22:10:45 2016 +1200

    • fixed error pages
    • planet generation system
    • movable mob placeholder

    Date: Mon Aug 22 21:18:05 2016 +1200

    • game build 0.6.2
    • REST handlers for mob spawner
    • db schema for mobs

    Date: Sun Aug 21 18:42:03 2016 +1200

    • mob spawner hud
    • debugging mob spawning
    • updated planet positioning in space

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