Weekly Update (Sep 10, 2016)
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Hi guys,
We missed last weekend's update, here's git commit extract, more info on the next topic (for this week)..
Date: Sat Sep 10 20:31:20 2016 +1200
- added several mobs sounds
- increased spawner distance from player
- terrain LOD generation update
- ocean save tweak
Date: Fri Sep 9 22:19:48 2016 +1200
- collision vs large object fix
- tuned down high watermark for server spin-up
- azure instance script refactor
Date: Thu Sep 8 21:05:51 2016 +1200
- refactored spawner, should be more reliable
- recompiled editor binary
Date: Wed Sep 7 23:12:02 2016 +1200
- fixed double mob spawn
- added respawn adjustment
- new background media
- fixed spawner HUD typo; updated placement
Date: Tue Sep 6 23:42:36 2016 +1200
- fixed terrain LOD generation rare crash
- added interior props: chair, table, drawer
- recompiled editor binary
Date: Mon Sep 5 20:26:42 2016 +1200
- reduced number of cookers to 1 because of random crash with 2
- fixed media playback
- toned down VaRest logging
- fixed shadowing of APlayerController::Player
Date: Sun Sep 4 19:31:25 2016 +1200
- updated to new signature of AGameMode::Login
- fixed EVerbType declaration
- fixed rat's animation graph